Monday, June 22, 2015

Ship build - enforcer for raids

Following is my build for enforcers for raids. I never quite finished them, but close enough, although it did save a few build days. It is paired with a HLNC for extra reload and resistances. I then add a dps ship (usually d55z mastadon) and will probably run with aegis too now that I have one of those built.

https://www.dahippo.com/bp/ship/#!70KU000000000001S5B01000000000000000ZZ0ZZPLC51O1O1O1O1O5Y55682N4M4M4M4M4X4X4M4X4X4X4X4X0JUA13140Z0Z13131S0Y2L5BA0A041A0AH4141dB

The hellstrike build there is a very old build as requested. I would definitely not build that now with current tech available :)

The enforcer is in action in the middle of this abyss elite video

https://www.youtube.com/watch?v=X2vf_3tZwgM

Abyss

Abyss ... wow. Everything you did last time do it again for 65s, elite, siege, strike. So just refer last time ...

Personally i'm finding it quite a bit easier. My hellstrikes now have a repair specialist (although only 50% ranked), i have 2 crusaders with no armor built, at 29% and 51% plus repair specialist. My mastadons have a repair specialist.

So far my best run through elite is 4 hours of repairs. That will improve when our sector unlocks more bonuses ... and when i rank my crusaders.


Should easily be able to take an hour off that, once a single crusader has enough rank and can remove the front turrets.

https://www.youtube.com/watch?v=X2vf_3tZwgM


Thursday, May 14, 2015

Perdition

This raid is basically the same as the last one with an extra target you can choose to hit. I choose not to.
How do you get easy/cheap points?

65s

Strategy 1:

Sub out between 1 and 3 of the hellhounds.
Come back in with a couple enforcers / mastodon / HLNC and a sub puller and finish it off for minimal damage. If I clear out 2 hellhounds, my fleet takes about 10 minutes damage total.

Technically you can sub out everything except the scouts if you choose to. And even with those you can use your subs as a decoy .....

Strategy 2:

Zombie mastadons + seawolves (or any zombies really) to take out the small scout ships with long range thermal. Sub the rest at max range.

Siege:

Refer Decent vids – strategy is more or less the same

Elite:

This is the main target that I will be hitting.
Run my hellstrikes through the middle whilst hiding a HLNC in the corner. Mine aren’t good enough to take out everything, but make sure I take out all the front javelins.

Bring back my enforcers/mastodons/hlnc and park them near the start and take out the ships as they circle. Retreat

Bring in a spotter + mastodon (+ blank hlnc if your spotter isn’t frosty). To clean up the rest of the towers.
My first effort was pretty terrible. I only need to control 2 hellstrikes and kept pressing the wrong number keys, so they were stopping under apoc fire. Not pretty. About 10 hours repairs all up for an elite worth about what, 3.5 million?

Conclusion:

Two elites per day gets me 28 million, with very little seat time. Add in a bunch of 65s to do my bit towards opening the sector store and I’ll grab all the main prizes coin free.....


Sunday, April 19, 2015

Descent day 3

How I do siege for limited repairs. This run was about an hour and a half of repairs, but can get down to under an hour:

That said, i'm now really only doing elite, as I can do it for 6.5 hours repairs, and that gives me more than enough points if I do three per day for the rest of the raid.
How do I do elite?
I suicide my hellstrikes on as many turrets as possible. (They're quite old and dont get through all of them, but I don't have crusaders built yet).
Then use my enforcers on the fleet, like in the siege 5 video.
Then finish with Frosty and a single mastadon, running round the outside.


Friday, April 17, 2015

The Descent Raid

This is the last reaver raid for a while. Nice of them to give us one with so many targets that are quite vulnerable.

I'm sure after January when I said i'd be building a couple enforcers - 18 days each for the reaver raids, a number of people followed suit right?

That being said, given almost all fleet type targets are seriously vulnerable to subs you don't actually need them. But they do make things quicker.

Hitting 65s for cheap:

Option 1: The fast way

For me i'm down to under 15 minutes repairs off a 65, which I do in two runs for the instant repairs.

My fleet is simply - my two enforcers, a mastadon (although not necessary), a blank HLNC (for the rad resistance) and a zombie barracuda puller/decoy to take some fire.

Option 2: The slower, but still pretty quick way

Sub out everything if you have assault b on any half decent sub (barra / spec / NH / reaper). Just do the thermo ships last, and make sure they don't drive straight over you.

Siege for cheap:

Basically exactly the same strategies work for siege. I've even been using my insta torrent wolf with my subs, and leaving that at a safe distance sniping the thermo ships as they circle my subs.

Once you get to siege 4 and 5 though, I find it useful to use a combination of my sub fleet (specs for me) and my enforcer fleet. Sub as much as you can. I even use an insta seawolf as a puller in siege 4 to bring out the first shrouded ship.

Hot tip: you can sub out the shroud equipped ships ....

Finishing off 4 or 5, I use my Hellstrikes. But you could use almost anything once you've got rid of the fleets (wish i had arbalest built now). Even torrent seawolves take out the turrets fairly quick. I have had trouble with their apocs hitting my mastadons when I use them. But have been told to stop driving like a muppet.

Where am I at?

After 1 day I was as 18 million points. I will get all the prizes (well one Flag only), but I can't see myself building them in a hurry. A second frosty will probably be built before the new ships even.


What am I building now?

I'm finishing my arena fleet. There's nothing better than getting a ton of free uranium from the arena for very little effort. My wrath is getting its last weapons right now, which will be followed by a couple bulkhead pieces. After that i just need to refit a BC (and finish retrofitting it), and add some more speed to my mastadon and protomastadon.

After that I will build an arbalest crusader before the next raid. You just cant beat them for destroying turrets.

So what have I built since January?

I often get asked how I have built what I have. Pretty simple really. I prioritise what I think is important and then wait for it to build.

So since January is about 90 build days. In that time, I've built my 2 enforcers, my wrath, a protomastadon, added a few throwers to my Hellstrike and a few minor finishing touches to a couple other ships. Must have built something else to finish out the 90 days, but can't remember what that was ......